film editing
Nishant Adhagale Take on Movie Editing
Film editing
Film
editing is part of the creative post-production process of filmmaking. The term film editing is derived from the
traditional process of working with film, but now it increasingly involves the use of
digital technology.
The film editor works with the raw footage, selecting shots and combining them into sequences to create a finished motion picture. Film editing is described as an art or skill, the only art that is unique to cinema, separating filmmaking from other art forms that preceded it, although
there are close parallels to the editing process in other art forms like poetry or novel writing. Film editing is often referred to as
the "invisible art"[1] because when it is well-practiced, the viewer
can become so engaged that he or she is not even aware of the editor's work. On
its most fundamental level, film editing is the art, technique, and practice of
assembling shots into a coherent sequence. The job of an editor isn’t simply to
mechanically put pieces of a film together, cut off film slates, or edit dialogue scenes. A film editor must
creatively work with the layers of images, story, dialogue, music, pacing, as
well as the actors' performances to effectively "re-imagine" and even
rewrite the film to craft a cohesive whole. Editors usually play a dynamic role
in the making of a film.
With
the advent of digital editing, film editors and their assistants have become
responsible for many areas of filmmaking that used to be the responsibility of
others. For instance, in past years, picture editors dealt only with just
that—picture. Sound, music, and (more recently) visual effects editors dealt
with the practicalities of other aspects of the editing process, usually under
the direction of the picture editor and director. However, digital systems have
increasingly put these responsibilities on the picture editor. It is common,
especially on lower budget films, for the assistant editors or even the editor
to cut in music, mock up visual effects, and add sound effects or other sound
replacements. These temporary elements are usually replaced with more refined
final elements by the sound, music, and visual effects teams hired to complete
the picture.
Film
editing is an art that can be used in diverse ways. It can create sensually
provocative montages; become a laboratory for experimental cinema; bring out
the emotional truth in an actor's performance; create a point of view on
otherwise obtuse events; guide the telling and pace of a story; create an
illusion of danger where there is none; give emphasis to things that would not
have otherwise been noted; and even create a vital subconscious emotional
connection to the viewer, among many other possibilities.
History
Early films
were short films that were one long, static, locked-down shot. Motion in the
shot was all that was necessary to amuse an audience, so the first films simply
showed activity such as traffic moving on a city street. There was no story and
no editing. Each film ran as long as there was film in the camera.
The use of film
editing to establish continuity, involving action moving from one sequence into
another, is attributed to British film pioneer Robert W. Paul's Come Along, Do!,
made in 1898 and one of the first films to feature more than one shot. In
the first shot, an elderly couple is outside an art exhibition having lunch and then follow other
people inside through the door. The second shot shows what they do inside.
Paul's 'Cinematograph Camera No. 1' of 1896 was the first camera to feature
reverse-cranking, which allowed the same film footage to be exposed several
times and thereby to create super-positions and multiple exposures.
This technique was first used in his 1901 film Scrooge, or,
Marley's Ghost.
The further
development of action continuity in multi-shot films continued in 1899-1900 at
the Brighton School in England, where it was definitively established by George
Albert Smith andJames
Williamson. In that year Smith made Seen Through the Telescope,
in which the main shot shows street scene with a young man tying the shoelace
and then caressing the foot of his girlfriend, while an old man observes this
through a telescope. There is then a cut to close shot of the hands on the
girl's foot shown inside a black circular mask, and then a cut back to the
continuation of the original scene
Even more
remarkable was James
Williamson's Attack on a
China Mission Station, made around the same time in 1900.
The first shot shows the gate to the mission station from the outside being
attacked and broken open by Chinese Boxer rebels,
then there is a cut to the garden of themission
station where a pitched battle ensues. An armed party of British
sailors arrive and defeat the Boxers and rescue the missionary's family. The
film used the first "reverse angle"
cut in film history. The scene continues with the sailors
James
Williamson concentrated on making films taking action from one place shown in
one shot to the next shown in another shot in films like Stop Thief! and Fire!, made in 1901, and many others. He also experimented with
the close-up, and made perhaps the most extreme one of all in The Big Swallow,
when his character approaches the camera and appears to swallow it. These two
film makers of the Brighton School also pioneered the editing of the film; they
tinted their work with color and used trick photography to enhance the
narrative. By 1900, their films were extended scenes of up to 5 minutes long.
Other
filmmakers then took up all these ideas including the American Edwin S. Porter, who started making films for the Edison Company in 1901.
Porter worked on a number of minor films before making Life of an American
Fireman in 1903. The film was the first American film with a plot,
featuring action, and even a closeup of a hand pulling a fire alarm. The film
comprised a continuous narrative over seven scenes, rendered in a total of nine
shots. He put a dissolve between every
shot, just as Georges Méliès was
already doing, and he frequently had the same action repeated across the
dissolves. His film, The
Great Train Robbery (1903), had a running time of twelve minutes, with twenty
separate shots and ten different indoor and outdoor locations. He used cross-cutting editing method to show simultaneous
action in different places.
These early
film directors discovered important aspects of motion picture language: that
the screen image does not need to show a complete person from head to toe and
that splicing together two shots creates in the viewer's mind a contextual
relationship. These were the key discoveries that made all non-live or non
live-on-videotape narrative motion pictures and television possible—that shots
(in this case whole scenes since each shot is a complete scene) can be
photographed at widely different locations over a period of time (hours, days
or even months) and combined into a narrative whole.That is, The
Great Train Robbery contains scenes shot on sets of a telegraph station, a railroad
car interior, and a dance hall, with outdoor scenes at a railroad water tower,
on the train itself, at a point along the track, and in the woods. But when the
robbers leave the telegraph station interior (set) and emerge at the water
tower, the audience believes they went immediately from one to the other. Or
that when they climb on the train in one shot and enter the baggage car (a set)
in the next, the audience believes they are on the same train.
Sometime around
1918, Russian director Lev Kuleshov did an experiment that proves this
point. (See Kuleshov Experiment) He took an old film clip of a head shot of a noted Russian
actor and intercut the shot with a shot of a bowl of soup, then with a child
playing with a teddy bear, then with a shot an elderly woman in a casket. When
he showed the film to people they praised the actor's acting—the hunger in his
face when he saw the soup, the delight in the child, and the grief when looking
at the dead woman. Of course, the shot of the actor was years before the other
shots and he never "saw" any of the items. The simple act of
juxtaposing the shots in a sequence made the relationship.
Film editing technology
Before the widespread use of non-linear
editing systems,
the initial editing of all films was done with a positive copy of the film
negative called a film workprint (cutting copy in UK) by physically cutting and
pasting together pieces of film, using a splicer and threading the film on a
machine with a viewer such as a Moviola, or "flatbed" machine such as a K.-E.-M. orSteenbeck. Today, most films are edited digitally (on
systems such
as Avid or Final Cut Pro)
and bypass the film positive workprint altogether. In the past, the use of a
film positive (not the original negative) allowed the editor to do as much
experimenting as he or she wished, without the risk of damaging the original.
When
the film workprint had been cut to a satisfactory state, it was then used to
make an edit decision list (EDL). The negative cutter referred to this list
while processing the negative, splitting the shots into rolls, which were then
contact printed to produce the final film print or answer print. Today,
production companies have the option of bypassing negative cutting altogether.
With the advent of digital intermediate ("DI"), the physical negative
does not necessarily need to be physically cut and hot spliced together; rather
the negative is optically scanned into computer(s) and a cut list is conformed
by a DI editor.
Post-production
Editor's cut
There
are several editing stages and the editor's cut is the first. An editor's cut
(sometimes referred to as the "Assembly edit" or "Rough
cut") is normally the first pass of what the final film will be when
it reaches picture lock.
The film editor usually starts working while principal photography starts.
Likely, prior to cutting, the editor and director will have seen and/or
discussed "dailies" (raw footage shot
each day) as shooting progresses. Screening dailies gives the editor a ballpark
idea of the director's intentions. Because it is the first pass, the editor's
cut might be longer than the final film. The editor continues to refine the cut
while shooting continues, and often the entire editing process goes on for many
months and sometimes more than a year, depending on the film.
Director's cut
When
shooting is finished, the director can then turn his or her
full attention to collaborating with the editor and further refining the cut of
the film. This is the time that is set aside where the film editor's first cut
is molded to fit the director's vision. In the United States, under DGA rules, directors receive
a minimum of ten weeks after completion of principal photography to prepare
their first cut.
While
collaborating on what is referred to as the "director's cut", the
director and the editor go over the entire movie in great detail; scenes and
shots are re-ordered, removed, shortened and otherwise tweaked. Often it is
discovered that there are plot holes,
missing shots or even missing segments which might require that new scenes be
filmed. Because of this time working closely and collaborating – a period
that is normally far longer, and far more intimately involved, than the entire
production and filming – most directors and editors form a unique artistic
bond.
Final cut
Often
after the director has had his chance to oversee a cut, the subsequent cuts are
supervised by one or more producers, who represent the production company
and/or movie studio. There have been several conflicts in the past
between the director and the studio, sometimes leading to the use of the "Alan Smithee" credit signifying when a director no
longer wants to be associated with the final release.
Continuity
Continuity
is a film term that suggests that a series of shots should be physically
continuous, as if the camera simply changed angles in the course of a single
event. For instance, if in one shot a beer glass is empty, it should not be
full in the next shot. Live coverage of a sporting event would be an example of
footage that is very continuous. Since the live operators are cutting from one
live feed to another, the physical action of the shots matches very closely.
Many people regard inconsistencies in continuity as mistakes, and often the
editor is blamed. In film, however, continuity is very nearly last on a film
editor's list of important things to maintain.
Technically,
continuity is the responsibility of the script supervisor and film director, who are together responsible for preserving
continuity and preventing errors from take to take and shot to shot. The script
supervisor, who sits next to the director during shooting, keeps the physical
continuity of the edit in mind as shots are set up. He is the editor's
watchman. If shots are taken out of sequence, as is often the case, he will be
alert to make sure that that beer glass is in the appropriate state. The editor
utilizes the script supervisor's notes during post-production to log and keep track of the vast amounts of
footage and takes that a director might shoot.
Methods of montage
In motion picture terminology, a montage (from the French for "putting
together" or "assembly") is a film editing technique.
There
are at least three senses of the term:
1.
In French film practice, "montage" has its literal
French meaning (assembly, installation) and simply identifies editing.
2.
In Soviet filmmaking of the 1920s, "montage" was a method
of juxtaposing shots to derive new meaning that did not exist in either shot
alone.
3.
In classical Hollywood cinema, a "montage sequence" is a short segment in a film in which
narrative information is presented in a condensed fashion.
Soviet montage
Lev Kuleshov was among the very first to theorize about the
relatively young medium of the cinema in the 1920s. For him, the unique essence
of the cinema — that which could be duplicated in no other medium —
is editing. He argues that editing a film is like constructing a building.
Brick-by-brick (shot-by-shot) the building (film) is erected. His often-cited Kuleshov Experiment established that montage can lead the viewer to reach certain
conclusions about the action in a film. Montage works because viewers infer
meaning based on context.
Although,
strictly speaking, U.S. film director D.W. Griffith was not part of the montage
school, he was one of the early proponents of the power of editing —
mastering cross-cutting to show parallel action
in different locations, and codifying film grammar in other ways as well.
Griffith's work in the teens was highly regarded by Kuleshov and other Soviet
filmmakers and greatly influenced their understanding of editing.
Sergei Eisenstein was briefly a student of Kuleshov's, but the two
parted ways because they had different ideas of montage. Eisenstein regarded
montage as a dialectical means of creating
meaning. By contrasting unrelated shots he tried to provoke associations in the
viewer, which were induced by shocks.
Montage sequence
A montage sequence consists of a series of short shots that are
edited into a sequence to condense narrative. It is usually used to advance the
story as a whole (often to suggest the passage of time), rather than to create
symbolic meaning. In many cases, a song plays in the background to enhance the
mood or reinforce the message being conveyed. One famous example of montage was
seen in the 1968 film 2001: A Space Odyssey, depicting the start of man's first development
from apes to humans. Another example that is employed in many films is the
sports montage. The sports montage shows the star athlete training over a
period of time, each shot having more improvement then the last. Classic
examples include Rocky and the Karate Kid.
Continuity editing
What
became known as the popular 'classical Hollywood' style of editing was developed by early European and American
directors, in particular D.W. Griffith in his films such as The Birth of a Nation and Intolerance. The classical style ensures temporal and spatial continuity as a
way of advancing narrative, using such techniques as the 180 degree rule, Establishing shot, and Shot reverse shot.
Alternatives to continuity editing (non-traditional or
experimental)
Early
Russian filmmakers such as Lev Kuleshov further explored and
theorized about editing and its ideological nature. Sergei Eisenstein developed a system of editing that was
unconcerned with the rules of the continuity system of classical Hollywood that
he called Intellectual montage.
Alternatives
to traditional editing were also the folly of early surrealist and dada filmmakers such as Luis Buñuel (director of the 1929 Un Chien Andalou) and René Clair (director of 1924's Entr'acte which starred famous dada artistsMarcel Duchamp and Man Ray). Both filmmakers, Clair and Buñuel,
experimented with editing techniques long before what is referred to as "MTV style" editing.
The French New Wave filmmakers such as Jean-Luc Godard and François Truffaut and their American counterparts such as Andy Warhol and John Cassavetes also pushed the limits of editing technique
during the late 1950s and throughout the 1960s. French New Wave films and the non-narrative films of the 1960s used a carefree editing style and did not conform to
the traditional editing etiquette of Hollywood films. Like its dada and
surrealist predecessors,French New Wave editing often drew attention to itself by its
lack of continuity, its demystifying self-reflexive nature (reminding the
audience that they were watching a film), and by the overt use of jump cuts or the insertion of material not often related
to any narrative.
Editing techniques
Vsevolod Pudovkin noted that the editing process is the one phase
of production that is truly unique to motion pictures. Every other aspect of
film making originated in a different medium than film (photography, art
direction, writing, sound recording), but editing is the one process that is unique
to film.[citation needed] Kubrick was quoted as saying: "I love editing. I think I like
it more than any other phase of film making. If I wanted to be frivolous, I
might say that everything that precedes editing is merely a way of producing
film to edit."[7]
·
Edward Dmytryk stipulates seven "rules of cutting"
that a good editor should follow:[8]
·
"Rule 1: NEVER make a cut without a positive reason."
·
"Rule 2: When
undecided about the exact frame to cut on, cut long rather than short."[9]
·
"Rule 3: Whenever
possible cut 'in movement'."[10]
·
"Rule 4: The
'fresh' is preferable to the 'stale'."[11]
·
"Rule 5: All scenes
should begin and end with continuing action."[12]
·
"Rule 6: Cut for
proper values rather than proper 'matches'."[13]
·
"Rule 7: Substance
first—then form."[14]
·
According to Walter Murch, when it comes to film editing, there are six
main criteria for evaluating a cut or deciding where to cut.
They are (in order of importance, most important first, with notional
percentage values.):
·
Emotion (51%) —
Does the cut reflect what the editor believes the audience should be feeling at
that moment?
·
Story (23%) — Does
the cut advance the story?
·
Rhythm (10%) — Does
the cut occur "at a moment that is rhythmically interesting and
'right'" (Murch, 18)?
·
Eye-trace (7%) —
Does the cut pay respect to "the location and movement of the audience's
focus of interest within the frame" (Murch, 18)?
·
Two-dimensional plane of
the screen (5%) — Does the cut respect the 180 degree rule?
·
Three-dimensional space
of action (4%) — Is the cut true to the physical/spatial relationships
within the diegesis?
Murch
assigned the notional percentage values to each of the criteria. "Emotion,
at the top of the list, is the thing that you should try to preserve at all
costs. If you find you have to sacrifice certain of those six things to make a
cut, sacrifice your way up, item by item, from the bottom."
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